ext_17567 ([identity profile] mmcirvin.livejournal.com) wrote in [personal profile] mmcirvin 2014-10-18 07:58 pm (UTC)

...Oh, yeah, and there's actually a third way to construct a randomized environment in the Toy Box: you can generate several types of procedurally generated world right at initialization time, including racetracks, collections of pre-landscaped floating ledges connected with slide rails, Minecraftian conglomerations of cubical terrain blocks, and volcanic caves filled with elaborate climbing puzzles.

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