- On the XBox 360, load times are very long, and the game can pause long enough when you put a new figure on the base to make you think it's broken. I haven't yet tried installing the game on the hard drive, which may help.
- While you only get the one Play Set in the starter kit (there are two others, Spider-Man and Guardians of the Galaxy), at least you can play it two-player right out of the box, since you have three characters who can play there (and the game design definitely rewards cooperative play, with a number of what amount to raid missions; v1.0 really only dared to have one that was tough enough to cry out for two-player, "Science to the Rescue" in Incredibles). This is a huge improvement, arguably worth the smaller number of Play Sets, since this game is above all a game for parents and their kids to play together.
- While your v1.0 characters can only play in the Toy Box, that's saying a lot, since so much of the game is the Toy Box. I've heard they can even play in the open-ended "Exploration Survival Mode" of Escape from the Kyln. The v1.0 characters all have skill trees in the new world, giving them new abilities in some cases exceeding what they could do before.
- If your figures are heavily leveled up, that will carry over to v2.0, and you'll even be awarded a huge number of skill points to spend right out of the starting gate... but this will only work if the last account that owned them was the same one you're currently using, so you may need to take ownership in v1.0 first before carrying them over.
- Black Widow is the hardest of the three pack-in characters to start with, mostly because she can't fly and has to ride a motorcycle to get around town. Jorie wanted to be Black Widow prior to release, but in practice she usually picks Iron Man or Thor. So I usually play as Black Widow to level her up, and to add a bit of challenge (though she does hold her own in melee combat, especially once you unlock her excellent block-breaking electrical attack, which can be used more frequently than Thor's area lightning strike). She has a way of getting to the top of any skyscraper she really needs to.
- The current (Marvel) Captain Marvel, Carol Danvers, appears as a mission-giving NPC, and Fury even mentions her awesome power set, which includes flight, in an aside. Why isn't she a player character? I'm genuinely baffled. While I certainly understand why they'd make Black Widow the female playable character in the starter set, thanks to her prominence in the movies, I'd bet my kid would like to have Captain Marvel in the fray rather than just giving Iron Man errands to run.
no subject
Date: 2014-09-28 12:03 pm (UTC)- On the XBox 360, load times are very long, and the game can pause long enough when you put a new figure on the base to make you think it's broken. I haven't yet tried installing the game on the hard drive, which may help.
- While you only get the one Play Set in the starter kit (there are two others, Spider-Man and Guardians of the Galaxy), at least you can play it two-player right out of the box, since you have three characters who can play there (and the game design definitely rewards cooperative play, with a number of what amount to raid missions; v1.0 really only dared to have one that was tough enough to cry out for two-player, "Science to the Rescue" in Incredibles). This is a huge improvement, arguably worth the smaller number of Play Sets, since this game is above all a game for parents and their kids to play together.
- While your v1.0 characters can only play in the Toy Box, that's saying a lot, since so much of the game is the Toy Box. I've heard they can even play in the open-ended "Exploration Survival Mode" of Escape from the Kyln. The v1.0 characters all have skill trees in the new world, giving them new abilities in some cases exceeding what they could do before.
- If your figures are heavily leveled up, that will carry over to v2.0, and you'll even be awarded a huge number of skill points to spend right out of the starting gate... but this will only work if the last account that owned them was the same one you're currently using, so you may need to take ownership in v1.0 first before carrying them over.
- Black Widow is the hardest of the three pack-in characters to start with, mostly because she can't fly and has to ride a motorcycle to get around town. Jorie wanted to be Black Widow prior to release, but in practice she usually picks Iron Man or Thor. So I usually play as Black Widow to level her up, and to add a bit of challenge (though she does hold her own in melee combat, especially once you unlock her excellent block-breaking electrical attack, which can be used more frequently than Thor's area lightning strike). She has a way of getting to the top of any skyscraper she really needs to.
- The current (Marvel) Captain Marvel, Carol Danvers, appears as a mission-giving NPC, and Fury even mentions her awesome power set, which includes flight, in an aside. Why isn't she a player character? I'm genuinely baffled. While I certainly understand why they'd make Black Widow the female playable character in the starter set, thanks to her prominence in the movies, I'd bet my kid would like to have Captain Marvel in the fray rather than just giving Iron Man errands to run.