Also Taxi and Gorgar and Firepower, which I was not familiar with but are all pretty good. Taxi seems to be the only known appearance of Mikhail Gorbachev on a pinball machine.
I wish the collection had Xenon. I renamed my computer to Xenon after a friend mocked me for my computer having some generic default name. I changed its hard drive icon to XENON in the pinball style of lettering and bought "Seven Waves" which is an electronica album by the musician behind the female voice and musical effects for the pinball.
It uses the nunchuk, with left- and right-hand triggers to control the flippers. You shove the machine by shoving. It's the most natural pinball sim control I've used.
By the way, the earlier title based on Gottlieb games stinks, from what I've played of it. It's really buggy and the games themselves are not nearly as good as these Williams classics.
Oh, yeah, it has Whirlwind too. You might have to keep dreaming about the fan.
If they came out with a sim of some of the 1990s games like Addams Family and Twilight Zone and Star Trek: TNG, I think it would damage my brain. There would probably be sticky licensing issues with those, unfortunately--it'd probably prevent a bargain-priced omnibus like this.
If I ever go back to Vegas, that is definitely the place I will most want to visit. I'm not even really a good pinball player, but I'm fascinated by these machines.
I spent hours and hours and HOURS and hours keeping that stupid machine mostly working in college.
It's hard to to anthropomorphise a goddamn machine that keeps saying "You cannot defeat the Black Knight!" and then immediately burns out a solenoid in the middle of finals week.
A sim may not give you the real experience of whacking a metal ball around, but at least it won't break.
In the conventional manner, at least. I did manage to hang this sim really hard once by fumbling the controller (while my daughter was trying to grab it) so that the nunchuk came loose while stuff was happening. I guess I should have followed Nintendo's elaborate instructions about hooking its connector on the wrist strap.
I like this game a lot. Oddly, I really beat up on Black Knight the first time I played it on the PS2 whereas I found it so hard in the arcade. It seems Jive Time and Sorcerer are not in the PS2 version for whatever reason.
Yeah, those two are Wii-only. Sorceror is another pretty good Eighties table.
Jive Time is of mostly historical and aesthetic interest--I think some of the old electromechanical games are good (I was addicted to the old freeware Royal Flush sim for the Mac), but this one relies too heavily on the chance element and drains really easily. But I like the pseudo-Peter Max/Heinz Edelmann graphics on the backglass and playfield.
Do you have any Littlewing pinballs (if you still use a mac)? I have their demos but never actually bought any http://www.littlewingpinball.com/contents/en/index.html
I haven't tried them--with the exception of Royal Flush, the pinball sims I've tried until now tend to have been on other people's computers and consoles. I tend to like ones based on actual classic machines more than the ones invented from whole cloth, though some like the Pro Pinball series had designs that weren't far from what you'd actually find in a 1990s arcade.
(I'm still not sure why Crave's Gottlieb collection didn't include Royal Flush; that was a great game--I seem to like the ones that have a lot of target shooting. I get the general impression that Gottlieb made some of the best games back in the electromechanical era but fell behind Williams and Bally when solid state ruled. And then in the 1990s, Williams and Bally/Midway merged and basically ruled the universe until the market dried up.)
I'm still not sure why Crave's Gottlieb collection didn't include Royal Flush
...Hmm, it could conceivably have been some sort of rights issue. The Royal Flush sim that I liked so much seems to have actually been commercially released for Windows in 1996; the Mac version was never released commercially and got distributed as freeware by the author, supposedly with permission. It's not playable on modern Macs at all, since it ran under the Classic OS.
no subject
Date: 2008-03-17 02:01 am (UTC)no subject
Date: 2008-03-17 02:07 am (UTC)Also Taxi and Gorgar and Firepower, which I was not familiar with but are all pretty good. Taxi seems to be the only known appearance of Mikhail Gorbachev on a pinball machine.
no subject
Date: 2008-03-17 03:02 am (UTC)The blonde passenger is Lola in this version, right? (Monroe's estate didn't exactly like Williams using the M-name.)
no subject
Date: 2008-03-17 03:06 am (UTC)no subject
Date: 2008-03-17 04:04 pm (UTC)Quick! To the airport!
Fir! Epo! Wer!
Date: 2008-03-17 01:34 pm (UTC)Of course, a Williams collection won't include the queen of talking pinball games. ENTER XENON.
Re: Fir! Epo! Wer!
Date: 2008-03-19 03:44 pm (UTC)no subject
Date: 2008-03-17 02:13 am (UTC)no subject
Date: 2008-03-17 02:27 am (UTC)It uses the nunchuk, with left- and right-hand triggers to control the flippers. You shove the machine by shoving. It's the most natural pinball sim control I've used.
no subject
Date: 2008-03-17 03:11 am (UTC)If I can't give a massive chrome fembot a knee-trembler by flicking a pinball into just the right places, I'm not interested.
NO STEP
Date: 2008-03-17 03:13 am (UTC)no subject
Date: 2008-03-17 04:00 pm (UTC)no subject
Date: 2008-03-17 03:42 am (UTC)no subject
Date: 2008-03-17 03:43 am (UTC)no subject
Date: 2008-03-17 03:59 am (UTC)With a USB-controlled fan.
no subject
Date: 2008-03-17 04:07 am (UTC)If they came out with a sim of some of the 1990s games like Addams Family and Twilight Zone and Star Trek: TNG, I think it would damage my brain. There would probably be sticky licensing issues with those, unfortunately--it'd probably prevent a bargain-priced omnibus like this.
no subject
Date: 2008-03-17 04:11 am (UTC)no subject
Date: 2008-03-17 08:29 am (UTC)no subject
Date: 2008-03-17 11:53 am (UTC)no subject
Date: 2008-03-17 02:19 pm (UTC)http://www.flickr.com/photos/kerri9494/sets/72157603960412329/
no subject
Date: 2008-03-19 02:33 am (UTC)no subject
Date: 2008-03-19 02:05 am (UTC)I spent hours and hours and HOURS and hours keeping that stupid machine mostly working in college.
It's hard to to anthropomorphise a goddamn machine that keeps saying "You cannot defeat the Black Knight!" and then immediately burns out a solenoid in the middle of finals week.
#*%(#( Black Knight.
no subject
Date: 2008-03-19 02:28 am (UTC)In the conventional manner, at least. I did manage to hang this sim really hard once by fumbling the controller (while my daughter was trying to grab it) so that the nunchuk came loose while stuff was happening. I guess I should have followed Nintendo's elaborate instructions about hooking its connector on the wrist strap.
no subject
Date: 2008-03-19 03:37 pm (UTC)no subject
Date: 2008-03-19 04:37 pm (UTC)Jive Time is of mostly historical and aesthetic interest--I think some of the old electromechanical games are good (I was addicted to the old freeware Royal Flush sim for the Mac), but this one relies too heavily on the chance element and drains really easily. But I like the pseudo-Peter Max/Heinz Edelmann graphics on the backglass and playfield.
no subject
Date: 2008-03-19 05:35 pm (UTC)http://www.littlewingpinball.com/contents/en/index.html
no subject
Date: 2008-03-20 01:39 am (UTC)(I'm still not sure why Crave's Gottlieb collection didn't include Royal Flush; that was a great game--I seem to like the ones that have a lot of target shooting. I get the general impression that Gottlieb made some of the best games back in the electromechanical era but fell behind Williams and Bally when solid state ruled. And then in the 1990s, Williams and Bally/Midway merged and basically ruled the universe until the market dried up.)
no subject
Date: 2008-03-20 02:05 am (UTC)...Hmm, it could conceivably have been some sort of rights issue. The Royal Flush sim that I liked so much seems to have actually been commercially released for Windows in 1996; the Mac version was never released commercially and got distributed as freeware by the author, supposedly with permission. It's not playable on modern Macs at all, since it ran under the Classic OS.